A Destiny 2 Game Developer Conference (GDC) talk is making the rounds on Twitter as players suggest Bungie is actively stifling developers' ambitions for the game. Looking through a wider lens, however, the statements from presenter Justin Truman, Bungie's chief development officer, might be taken out of context.
The presentation discussing the ongoing live service FPS game, titled 'From Box Products to Live Service: How Destiny 2 Transformed Bungie,' first appeared online in April, just a few weeks after GDC in March, but only recently garnered attention within the Destiny community. Specifically, players have latched onto Truman's train analogy after telling the audience of game developers that "It's HARD to tell a team that has extra cycles and energy and want to do something amazing — that would be amazing and awesome for the game — we should not ship this, because it is an overdelivery that will set us up for failure on future trains."
from PCGamesN https://ift.tt/w8IGAdD
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