Assassin’s Creed, the sweeping stealth RPG game from Ubisoft, has lofty ambitions when it comes to scale and historical scope. The games have a lot to tell you – start up Assassin’s Creed: Syndicate, and before you take even a single step as Jacob Frye, there’s an in-game message prompting 50-plus “codex entries'' that are available to read. It’s perhaps admirable, in a way, this long-form commitment to facts and information, but if the AC series is going to stay fresh, Assassin’s Creed: Mirage, which launches ahead of Codename Red and AC: Infinity, needs to be shorter, smaller, and more focused on stealth.
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